Detailed specifics
Overview
A traversal mechanic based off of the main characters powers, utilizing world interactions to quickly traverse the world.
The initial power, a smoke based ability, allows the user to traverse the world as if partially build out of smoke — part of that means fluidly passing through walls, and climbing walls by passing through vents. Later, the user unlocks a neon-based power, allowing them to climb walls using a light based boost ability.
How It Works
Out of the default traversal mechanics (jump, double jump, dash) the user utilizes world-based interactions to gain verticality, (such as the aforementioned vents, or the wall climbs) and then glides around the world using levitation.